AI Insights · Timothy · April 2025
Top 5 io Games Performance on Unified Platform in Australia Q1 2025
Explore the performance trends of the top 5 io games on a unified platform in Australia during Q1 2025, with insights into downloads, revenue, and active users.
The first quarter of 2025 in Australia saw varied performance among the top 5 io games on a unified platform, based on data from Sensor Tower.
Snake Clash! from Supercent, Inc. displayed a consistent increase in weekly revenue, peaking at about $1.3K in mid-March. Weekly downloads fluctuated, reaching a high of 19.5K in early March. However, weekly active users showed a decline from 143.1K at the start of the quarter to 70.8K by the end.
Paper.io 2 by Voodoo had a steady revenue stream, with a notable increase to $1.2K in the last week of March. Downloads remained strong, peaking at 18.1K in mid-January. Active users fluctuated slightly, ending the quarter at approximately 118.6K.
Snake.io - Fun Online Snake from Kooapps experienced modest revenue, with a peak of $354 in early February. Downloads saw a downward trend initially but later stabilized around 6.5K by the end of March. Active users showed a notable rise from 40.7K to 27.6K during the quarter.
slither.io by Lowtech Studios LLC did not generate revenue but maintained a steady download rate, peaking at 6.2K in early January. Active users experienced a decline, starting at 26.6K and ending at 14.2K.
Finally, State.io - Conquer the World from AI Games FZ showed a gradual decrease in revenue, ending the quarter at $71. Downloads decreased slightly, shifting from 2.1K to 1.3K. Active users experienced fluctuations, closing at 3.7K.
For more detailed insights and data, visit Sensor Tower's platform.